Wednesday, October 24, 2012

Bunco Party

Bunco Party!!!

Me and my sister Janel were in charge of hosting our Bunco party in September.
So what came to mind when we were planning it. 
PINK, PINK, PINK
We wanted to have a fun girly filled evening. 
Here is a shot of how the living room looked after being set up for the night.
 Rules for throwing a Bunco Party are posted at the end of the photo shoot...

 When it came to food, we instantly thought lets have a dipping feast.
So we cut up cucumbers, strawberries, apples.... 

 broccoli, cauliflower, celery....
 sponge cake, french bread, yellow cake.. 
 Not shown other than the dipping oil.. we also had a veggie dip and a chocolate dip.
 these fun frilly things were are dipping instruments. 
they are bbq skewers with frilly fabric on top.


Each person had a table setting. 
1 bunco sheet, a pen, a purse name place, a drink with matching striped straw and a homemade PINK lip sucker, made by shauna. 


 for dessert we had high heel cupcakes. 
these not only were fun but they tasted great too. 


Bunco Rules

Summary

  • There are six rounds in each set of Bunco. Each table has at least 3 players each (you need at least 8 people to play). The bell signals the beginning and the end of each round.
  • Players earn points by rolling three dice. In each round, players are trying to roll the same number as the number of the round (for example, rolling
       in Round 3). One point is awarded for each number rolled that matches the round number. A player continues rolling until no points are scored. The dice then pass to the player on the left. The round is over when the one player reaches 21 points.
  • At the end of each set you tally up all your points in that set and print at the bottom of your sheet, the person with lowest and highest scores change tables. 
  • There are 4 categories you can win in at the end of the night. the most BUNCOs, Highest Score, Lowest Score, Host Spot (this is a random spot on your scoring sheet, if you win that round you win the Host Spot Prize)

Equipment

You can start with a boxed Bunco game or, for a more customized experience, you can buy the components separately:
And, if you like, include food, drinks, and dice-themed decor!

Getting Started

  • Place three dice, Bunco table tallies or scratch paper, and pencils on each table. A bell is placed on the Head Table (known as table #1).
  • Four players should sit around the table and the players sitting opposite each other are partners for the first round.
  • Each player gets one Bunco score card. At the end of each round, the individual player's score is recorded on the score sheet.

Rolling and Scoring

In each round, players score points when the number shown on any die is the same number as that round. One point is awarded for each matching number rolled.
For instance, in Round 1, the object is to roll    (three ones); If the player rolls two ones, the player receives two points and rolls again.
In Round 2, the object is to roll    (three twos); If the player rolls a single  the player receives one point and rolls again, and so forth. If a player rolls three of the number of the round being played (example:    in round 4), that's a BUNCO. A BUNCO is worth 21 points. If any player rolls three of another number (example: rolling    in round 4), the player receives 5 points.

How to Play

The Head Table signals the start of play by ringing the bell. Then one player at each table picks up the three dice and rolls them to start the round. Each die is read separately (they are not added together).
Round 1, each "ONE"rolled is worth a point.
Round 2, each "TWO"rolled is worth a point.
Round 3, each "THREE"rolled is worth a point.
Round 4, each "FOUR"rolled is worth a point.
Round 5, each "FIVE"rolled is worth a point.
Round 6, each "SIX"rolled is worth a point.
  • Rolling three-of-a-kind of the same number of the round you're on is a BUNCO. For example, rolling    in Round 4 or    in Round 5 is a BUNCO. The player must call out "BUNCO!" to receive 21 points, and then must keep rolling (unless the player is sitting at the Head Table in which case she would ring the bell signaling the end of that round.)
  • Rolling three-of-a-kind other than the number of the round you're on is worth five points. For example, rolling    in Round 4 is worth five points.
  • A player continues rolling until no points are rolled.
EXAMPLE: Round 1 Head Table(Each   rolled is worth one point)
Bell is rung by the Head Table to signify start of the round. 
Player #1 (Scorekeeper) rolls...
 two 's are rolled. Player earns 2 pointsand continues rolling...
 one   is rolled. Player earns 1 more point and continues rolling...
 no 's rolled. No more points earned and dice are passed clockwise to the next player.
The player writes down 3 points on the Bunco table tally.
Player #2 rolls...
one  is rolled. Player earns 1 point and continues rolling...
one  is rolled. Player earns 1 more pointand continues rolling...
no 's are rolled. No points earned and dice are passed clockwise to the next player.
The player writes down 2 points  on the Bunco table tally.
Player #3 rolls...
three of a kind are rolled (but not a BUNCO). Player earns 5 points and continues rolling...
no  is rolled. No points earned and dice are passed clockwise to the next player.
The player adds 5 points on the Bunco table tally.
Player #4 rolls...
 - A BUNCO - this is the end of this round



Finalizing Your Score

When the rounds are completed, count up all your scores at the bottom of your sheet, also count up all your buncos.

Prize Categories (Optional)

If you choose to set up award categories, here are some suggestions:
  • Most Buncos
  • Highest Score
  • Lowest Score
  • Host Spot

Each month a different gal in our group hosts the bunco party at there home. 
each player contributes $5 each month (this money goes towards food and the 4 prizes)




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